Yes, I'm reviewing a game's soundtrack. This is happening.
NOTE: Whilst I'm using the Sound Selection cover, I'll be talking about more pieces of music than the ones included on the CD. This is mostly because after 30+ years making games, Nintendo still don't know how to release a good soundtrack CD.
Also, whilst I'll be sharing my opinions on this game throughout the review, this isn't a review of the game itself. If you want to know whether I liked the game, I did; a lot. It's great and you should buy it if you're a fan of RPGs, Zelda, open world exploration and well crafted puzzle solving and combat gameplay.
So it's finally here, the new console Zelda game! I remember writing about listening to the trailer music and feeling incredibly hyped for not just the game itself but the soundtrack too. The trailer boasted an epic score combining classic motifs with exciting new melodies on a grand orchestral scale and I for one was looking forward to hearing a Zelda soundtrack with more fantasy elements that you might expect from a game like Skyrim. In the end, we basically got half of that; a mix of old and new but sounding more like an expansion to the Skyward Sword soundtrack. Sure, that soundtrack was cute but certainly not what was advertised in the trailer.
I'm not going to sit here like some hack writer hastily shitting out a blog post about how majestic and beautiful the entire soundtrack is because truth be told, it's my second least favourite of all the console Zelda games. I didn't hate it but I was very disappointed for a variety of reasons. For starters, the main theme isn't great. It's the first piece of music you hear when you leave the Shrine Of Restoration, ready to explore the ravaged but still gorgeous land of Hyrule, and it's just In The Bleak Midwinter. Better parts of the main theme are used throughout the game for when you activate towers and such but it doesn't stand out as a memorable piece of music in the same way that, say, the Wind Waker theme does (and this is coming from someone who places the WW soundtrack as his least favourite).
Secondly, one of the big observations, the silence. When you're out and about in the wild, there is no music apart from a few notes here and there (that play Zelda's Lullaby when you speed them up). I get it, the soundtrack is meant to be the land around you; the crickets, the wind, the wild itself. It's a neat idea but having watched gameplay footage of someone exploring to silence and someone exploring to the Hyrule Field theme from Ocarina Of Time, I feel I would honestly prefer music in place. However, that's only when you're exploring the wild on foot. There's music everywhere else.
You get tame galloping music when riding a horse, mediocre battle music when encountering an enemy and various familiar themes when entering a town or settlement. Whilst opinions will differ on which of these tunes work and which don't, most fans will probably agree that the music in different territories is one of the game's highlights, particularly for fans of Ocarina Of Time (clearly a big inspiration for the game). The game succeeds in blending classic with contemporary but unfortunately, with a series as rich as The Legend Of Zelda, the new music will always be overshadowed by the old.
Take the stables; now and then, you'll encounter a friendly hostel with a remixed theme of Epona's Song and occasionally, you'll find an anthropomorphic parrot playing that exact tune on the accordion. Whilst the stable music is nice, my ear is always drawn to the tune on the accordion when Kass is playing it. You could argue that it's due to the nature of the instrument but it doesn't even sound that overpowering when you listen to it; in fact, the new music always starts first when you approach the stable and yet it's Epona's Song I want to listen to. Other examples include Zora's Domain (containing echoes of the same theme from Ocarina Of Time) and Rito Village, the latter containing my favourite new piece of music but also borrowing the melody from Dragon Roost Island on mandolin.
This is fine if you just want to please fans with nostalgia but not if you plan on creating fresh memorable music, as this game seriously lacks that in the same way newer titles such as Skyward Sword have the Skyloft theme and Ballad Of The Goddess or risk taking games that break the standard Zelda formula like Majora's Mask has Clock Town and the Song Of Healing. Maybe time will prove me wrong here but to me, the most iconic piece of music from Breath Of The Wild (the trailer music) isn't even featured in the final game.
However, despite not containing standout pieces of music, this game does contain some great tracks. Korok Forest is delightfully whimsical and perfectly matched to the environment (if you can excuse the frequent drop in frames) and the aforementioned Rito Village is a fine example of how to properly mix your score, combining string and woodwind without fault. Plus, the game doesn't just excel at peaceful music. Some of the music that plays when you attack Divine Beasts (Vah Ruta and Vah Naboris in particular) is perfect boss battle music. It's just a shame it doesn't last longer, unless you suck at the game.
Another neat feature, which is pretty much a staple of Nintendo games, is a soundtrack that changes based on your progression through the game. A town's theme will add layers containing different instruments depending on what's happening, what time it is and what you've accomplished which, more often than not, improves the original music. The best example of this is in an optional sidequest where you build a town/cult on top of a giant rock; when you recruit a new villager from one of the four main races in this game, music based around that race will be added to the town. It works as a great audio-metaphor and listening experience.
Then there are the little musical cues that pop up now and then when you cook a new dish or get a heart container. As before, some are obvious references to Zelda games (the music playing when the Sheikah Slate downloads new parts of the map being the classic treasure chest theme) and some are new (a musical sting involving a boxing bell when you clear out a nest of Bokoblins). Not much to comment on here other than some work a lot better than others, although luckily the ones that work tend to show up more so that's good.
Overall, Breath Of The Wild's soundtrack is decent. Ignoring technical limitations of the time, I'd say other Zelda soundtracks were better but this is still a fine soundtrack. Much like a tightrope walker, it treads the line between taking risks on the left and playing it safe on the right, momentarily swaying a bit too far to one of the two sides but still making it across to the other side without plummeting towards catastrophic failure at the bottom. Despite my complaints at the start of this post, I give it a 7/10. Remember, we're talking about Zelda soundtracks here and to me, a bad Zelda soundtrack can still reach 5 or 6 out of 10. Compared to other game soundtracks, this one's bloody good so a 7/10 seems fair on the universal scale.
It could've reached an 8 or 9 if the main theme was more original, the trailer music was used in the game and the horse riding/exploration music had a bit more of an adventurous feel to it, but I'll concede that last point is down to personal taste. If you liked my review of video game music, let me know in the comments/via Twitter as Yooka Laylee's coming out soon and I. am. fucking. hyped.
I. am. also. incapable. of. learning. my. lesson. about. not. getting. too. excited. about. video. game. music.
The Riffs And Raffs Scale Of Greatness
Showing posts with label Legend Of Zelda. Show all posts
Showing posts with label Legend Of Zelda. Show all posts
Saturday, 25 March 2017
Friday, 24 February 2017
Taster Session #7
VIDEO GAME EDITION!
That's right, this time I'll be looking at five pieces of music from upcoming video games and discussing initial impressions along with whether I'm looking forward to the soundtrack (and, by extension, the game too). These games might be new releases or they might by HD remakes but the one unifying trend is that they all have brand new music recorded for the game. One thing to keep in mind here is that the quality of the music here will vary. Normally I can link you to a high quality music video on Youtube but this time, most of the tunes will be trailer rips or Soundcloud pages until the games come out themselves and someone can get proper OST versions.
Right then, time to tuck in!
"Trailer Theme" - Manaka Kataoka (listen here)
From the game Legend Of Zelda: Breath Of The Wild (03/03/17)
I'll admit that I wasn't impressed with the footage from this game shown off at E3 but after that story trailer was released, I was completely sold. I've already ordered a Switch and this game primarily based on this trailer alone (and my love of console Zelda games) but it's fair to say that the music is what makes the most impact. It starts off with what sounds like the score to an open world RPG game (anyone else hear a bit of Geralt Of Rivia from The Witcher 3 once the percussion comes in?) but slowly becomes much more dynamic and...fuck it, I'll say it; epic. When paired with the footage, the trailer could well be one of the best a video game has had to offer but thankfully it's still amazing on its own.
Zelda music has always (and I mean ALWAYS) been excellent so I can't see how this game will fail to meet expectations when everything else seems to be up to scratch. I am hyped to hear each piece of music even though it's not Koji Kondo at the helm (although I think he's still supervising) and eagerly await to get stuck into what could well be the best Zelda game yet, even if it's not your typical Zelda game.
"Tribalstack Tropics" - Grant Kirkhope (listen here)
From the game Yooka-Laylee (11/04/17)
After something epic, we need to take a breather which means it's time to enjoy the Yooka-Laylee music again! I'm also a huge fan of Banjo Kazooie and other classic Rare platformers so I'm definitely stoked for this game when it drops in April. From what I've heard of Grant Kirkhope's compositions, it definitely sounds like they're going for a similar feel to the old Banjo tunes but this time with a full orchestra (thanks to Kickstarter backers!). This tune was one of the first pieces released and whilst it's probably going to be improved for the final game, it's a good taster for what the game's music will be like.
Whilst it's not as impressive as the Zelda trailer music, it sets the tone perfectly with that upbeat marimba and change in styles, presumably as you enter different areas in the level. I'm looking forward to playing Yooka-Laylee more than anything else about it but the fact that the music fits the game perfectly is a solid sign that the rest of the soundtrack will be strong too. Special shout out to these guys for actually releasing a CD/digital/vinyl soundtrack of the game with its release, proving that some developers/publishers know that players actually do listen to video game music outside of playing the game.
"Lady Layton's Theme" - Tomohito Nishiura (listen here)
From the game Lady Layton: The Millionaire Ariadone's Conspiracy (??/??/17)
I'm pretty sure they'll shorten that name down when it's released outside of Japan but Lady Layton: The Millionaire Ariadone's Conspiracy is something I'd forgotten about until researching upcoming games this year. I'm a big fan of the Professor Layton series and love listening to music from the game (particularly Miracle Mask, even if I wasn't a fan of the plot). Whilst I wasn't thrilled to see Hershel and Luke absent from this entry into the Layton series, the gameplay (and music) appears to be similar to older games. There's a quaint feel to the theme and once again, subtle references to older Layton titles in the music.
Whilst I need to know more about this game for me to be as excited about it as I am with others on this list, I'll definitely be getting Lady Layton when it hopefully comes out this year and I look forward to hearing new pieces of music to solve puzzles to. Here's hoping the Professor and Luke will at least make an appearance somewhere, although I imagine it will be towards the end so as not to overshadow this new character in her debut adventure.
"Reveal Trailer Theme" - David Garcia (listen here)
From the game Rime (??/05/17)
This game looks wonderful, let's just say this right now. I can talk about how it looks like Journey, Okami and Wind Waker but the trailer I linked up above speaks for itself so go ahead and check it out if you haven't already. As for the music, it's not as imposing as some of the other tracks on this list. I've a feeling it was picked to accompany the footage and not stand up on its own feet, which is fine. I like the music but it doesn't grab me in the same way the others did. The gameplay, however, does.
I'm excited more for the game than the actual soundtrack but I can imagine a title like this surprising me and giving me at least a couple of tunes I enjoy listening to whilst solving puzzles or just chilling out on my laptop. Hopefully it'll be engaging from start to finish and won't have long periods of tediously milling about on glorified scavenger hunts like Wind Waker.
"N. Sanity Beach" - ?????? (listen here)
From the game Crash Bandicoot: N. Sane Trilogy (30/06/17)
Obviously I've saved one of the best for last! I am so fucking hyped for this, it's unbelievable. I don't think a day has gone by where I haven't thought about how awesome this is going to be since the first trailer was released, partly down to the soundtrack. I think I've said before that Crash Bandicoot 2: Cortex Strikes Back was what got me into video game music and it's fair to say that Crash Bandicoot: Warped also helped strengthen my love of the genre. When I found out the original music from the trilogy would be rerecorded in proper 2017 quality, I knew I had to own this.
So far we've only got a couple of pieces of music to sample but they're pretty damn faithful to the originals whilst sounding even better. The N. Sanity Beach theme sounds just as comical and wacky as the Mutato Muzika version so my expectations are pretty high. Between Breath Of The Wild and the N. Sane Trilogy, the gaming part of my brain is pretty fucking excited and it's heavily down to the soundtrack teases of both games. I just wish I knew who the composer was so I could give them credit but oh well, I'll find out closer to June.
Obviously there are other games coming out this year that will likely have stellar soundtracks (I would've included Final Fantasy VII Remake if they'd released new music for it) but for now, we've got a strong set of tasters right here.
Next week, normal Rock/Metal music shall be returning.
That's right, this time I'll be looking at five pieces of music from upcoming video games and discussing initial impressions along with whether I'm looking forward to the soundtrack (and, by extension, the game too). These games might be new releases or they might by HD remakes but the one unifying trend is that they all have brand new music recorded for the game. One thing to keep in mind here is that the quality of the music here will vary. Normally I can link you to a high quality music video on Youtube but this time, most of the tunes will be trailer rips or Soundcloud pages until the games come out themselves and someone can get proper OST versions.
Right then, time to tuck in!
"Trailer Theme" - Manaka Kataoka (listen here)
From the game Legend Of Zelda: Breath Of The Wild (03/03/17)
I'll admit that I wasn't impressed with the footage from this game shown off at E3 but after that story trailer was released, I was completely sold. I've already ordered a Switch and this game primarily based on this trailer alone (and my love of console Zelda games) but it's fair to say that the music is what makes the most impact. It starts off with what sounds like the score to an open world RPG game (anyone else hear a bit of Geralt Of Rivia from The Witcher 3 once the percussion comes in?) but slowly becomes much more dynamic and...fuck it, I'll say it; epic. When paired with the footage, the trailer could well be one of the best a video game has had to offer but thankfully it's still amazing on its own.
Zelda music has always (and I mean ALWAYS) been excellent so I can't see how this game will fail to meet expectations when everything else seems to be up to scratch. I am hyped to hear each piece of music even though it's not Koji Kondo at the helm (although I think he's still supervising) and eagerly await to get stuck into what could well be the best Zelda game yet, even if it's not your typical Zelda game.
"Tribalstack Tropics" - Grant Kirkhope (listen here)
From the game Yooka-Laylee (11/04/17)
After something epic, we need to take a breather which means it's time to enjoy the Yooka-Laylee music again! I'm also a huge fan of Banjo Kazooie and other classic Rare platformers so I'm definitely stoked for this game when it drops in April. From what I've heard of Grant Kirkhope's compositions, it definitely sounds like they're going for a similar feel to the old Banjo tunes but this time with a full orchestra (thanks to Kickstarter backers!). This tune was one of the first pieces released and whilst it's probably going to be improved for the final game, it's a good taster for what the game's music will be like.
Whilst it's not as impressive as the Zelda trailer music, it sets the tone perfectly with that upbeat marimba and change in styles, presumably as you enter different areas in the level. I'm looking forward to playing Yooka-Laylee more than anything else about it but the fact that the music fits the game perfectly is a solid sign that the rest of the soundtrack will be strong too. Special shout out to these guys for actually releasing a CD/digital/vinyl soundtrack of the game with its release, proving that some developers/publishers know that players actually do listen to video game music outside of playing the game.
"Lady Layton's Theme" - Tomohito Nishiura (listen here)
From the game Lady Layton: The Millionaire Ariadone's Conspiracy (??/??/17)
I'm pretty sure they'll shorten that name down when it's released outside of Japan but Lady Layton: The Millionaire Ariadone's Conspiracy is something I'd forgotten about until researching upcoming games this year. I'm a big fan of the Professor Layton series and love listening to music from the game (particularly Miracle Mask, even if I wasn't a fan of the plot). Whilst I wasn't thrilled to see Hershel and Luke absent from this entry into the Layton series, the gameplay (and music) appears to be similar to older games. There's a quaint feel to the theme and once again, subtle references to older Layton titles in the music.
Whilst I need to know more about this game for me to be as excited about it as I am with others on this list, I'll definitely be getting Lady Layton when it hopefully comes out this year and I look forward to hearing new pieces of music to solve puzzles to. Here's hoping the Professor and Luke will at least make an appearance somewhere, although I imagine it will be towards the end so as not to overshadow this new character in her debut adventure.
"Reveal Trailer Theme" - David Garcia (listen here)
From the game Rime (??/05/17)
This game looks wonderful, let's just say this right now. I can talk about how it looks like Journey, Okami and Wind Waker but the trailer I linked up above speaks for itself so go ahead and check it out if you haven't already. As for the music, it's not as imposing as some of the other tracks on this list. I've a feeling it was picked to accompany the footage and not stand up on its own feet, which is fine. I like the music but it doesn't grab me in the same way the others did. The gameplay, however, does.
I'm excited more for the game than the actual soundtrack but I can imagine a title like this surprising me and giving me at least a couple of tunes I enjoy listening to whilst solving puzzles or just chilling out on my laptop. Hopefully it'll be engaging from start to finish and won't have long periods of tediously milling about on glorified scavenger hunts like Wind Waker.
"N. Sanity Beach" - ?????? (listen here)
From the game Crash Bandicoot: N. Sane Trilogy (30/06/17)
Obviously I've saved one of the best for last! I am so fucking hyped for this, it's unbelievable. I don't think a day has gone by where I haven't thought about how awesome this is going to be since the first trailer was released, partly down to the soundtrack. I think I've said before that Crash Bandicoot 2: Cortex Strikes Back was what got me into video game music and it's fair to say that Crash Bandicoot: Warped also helped strengthen my love of the genre. When I found out the original music from the trilogy would be rerecorded in proper 2017 quality, I knew I had to own this.
So far we've only got a couple of pieces of music to sample but they're pretty damn faithful to the originals whilst sounding even better. The N. Sanity Beach theme sounds just as comical and wacky as the Mutato Muzika version so my expectations are pretty high. Between Breath Of The Wild and the N. Sane Trilogy, the gaming part of my brain is pretty fucking excited and it's heavily down to the soundtrack teases of both games. I just wish I knew who the composer was so I could give them credit but oh well, I'll find out closer to June.
Obviously there are other games coming out this year that will likely have stellar soundtracks (I would've included Final Fantasy VII Remake if they'd released new music for it) but for now, we've got a strong set of tasters right here.
Next week, normal Rock/Metal music shall be returning.
Labels:
'10s,
Crash Bandicoot,
Lady Layton,
Legend Of Zelda,
Opinions,
Rime,
Taster,
Video Games,
Yooka-Laylee
Monday, 27 October 2014
Tenology: Ten Remixes I Want Added To Hyrule Warriors
Sorry everyone. It's another video game post.
For the second half of September, I've been spending my days playing 'Hyrule Warriors', the latest game in the Zelda franchise that departs from traditional gameplay in favour of 'Dynasty Warriors' battles, borrowing the characters, weapons and locations from the Zelda universe.
It's a fantastic game but the best thing about it is the music (which is also true to most other Zelda games). This game not only has a soundtrack combining Rock instruments with orchestral tunes but it also remixes existing Zelda tracks from past games into more exciting battle anthems.
Before you start to realise that I'm pretty much just repeating what I said about Super Smash Bros Brawl in a previous blog post, the point of this post isn't to tell you about my favourite tracks from this game. The reason you're still reading (and I'm still typing) is because I've picked 10 tunes that weren't used in 'Hyrule Warriors' that I'm hoping will be added along with the DLC after being remixed.
To give you an idea about the soundtrack of both Zelda games AND 'Hyrule Warriors', I've selected a couple of choice picks to compare the original and the remix.
First, there's the Boss Battle theme from 'Ocarina Of Time' followed by the 'Hyrule Warriors' version.
Then there's the Skyloft theme from 'Skyward Sword' and the 'Hyrule Warriors' mix, adding the Ballad Of The Goddess in there too to make it even more awesome.
As you can hear, they add some bitchin' guitars and successfully manage to improve tracks that were already damn good. Of course, these aren't the only pieces of music in the game but one of the few flaws about 'Hyrule Warriors' is that for a game that was essentially a love letter to console Zelda fans, the number of remixes from console Zelda games was not quite as high as it could've been.
So which tracks should've been added and given the 'Hyrule Warriors' treatment? In my opinion, the following ten (in no particular order):
1. Boss Theme - Majora's Mask
An obvious pick but still an awesome one. Personally, I prefer this Boss theme to the one from 'Ocarina Of Time', if only for the galloping rhythm. It works well in 'Majora's Mask' due to the time-based gameplay and often by the time you've finished a temple to reach the boss, you're racing against the clock to beat them before it's game over. It's a shame the game only had about 4 bosses (not including the final one) but for the upcoming 'Majora's Mask' DLC, a remix of this battle track with a chugging guitar rhythm would be amazing.
2. Dragon Roost Island - Wind Waker
Probably the best piece of music in the entire game despite not being featured as often as other tunes. Since 'Wind Waker' has a completely different art style to the other Zelda games and isn't really featured in 'Hyrule Warriors' (aside from a couple of pretty rubbish weapons you can get), it's unlikely we'll be seeing DLC featuring enemies and music from this game, even though fans would buy it in a heartbeat. However, a heavier remix of this calm island melody would be all kinds of awesome to fight to.
3. Mini Game Medley - Ocarina Of Time (1), Twilight Princess (2), Skyward Sword (3)
OK, I'm not sure how well this would translate as a song to fight to but if 'Hyrule Warriors' can have music from the 'Skyward Sword' Bazaar and 'Ocarina Of Time' House interiors then there must be a way of making a mix of mini game songs from the three main titles that went into making this game. The hardest one to translate would probably be the 'Skyward Sword' one, as it's the slowest. But hey, with a bit of creative reworking, it's surely possible!
4. Zant Boss Theme - Twilight Princess
One thing that stuck in my mind with 'Twilight Princess' was the fun boss fights. Not only did each one have their own music but they also felt more fun than previous installments, particularly Stallord who easily has one of the best boss fights in the whole Zelda series! However, the Zant fight was something special. It involved multiple battlefields taking place across a variety of stages from OTHER boss fights in the game, each with a variation of the same tune. If you listen to the whole piece, you can hear it becoming more frantic and crazed, much like the character of Zant as the game progresses. Anyway, considering he's playable in 'Hyrule Warriors', it would've been neat to have this tune properly remixed instead of the Twilight-y song they had which merely borrowed elements of this one.
5. Song Of Storms - Ocarina Of Time
Another iconic Zelda tune right here, and not just because it involves a paradox where you learn a song by travelling forward in time, learning it off a disgruntled windmill owner, travelling back and playing it to him, causing him to be disgruntled/learn the song in the first place (even though the song you learn is the exact one he's playing in his windmill all the time...). It's surprisingly catchy and even though various re-recordings of it are all awesome, the original played on the music box will always be the best. That being said, a heavier remix with guitars would certainly be appreciated, maybe if it's mixed with other songs you learn on the ocarina (although not the song from Ganondorf's Castle, like in Super Smash Bros Brawl).
6. Spooky Music - Majora's Mask
I couldn't think of a better name for this one, since the same tune is used repeatedly in different levels but with different instruments. The sample I've chosen is from Great Bay Coast, since it's the creepiest to me, but the Mountain Village at Snowhead is also good. Slow and haunting, this theme for each of the four corners of Termina carries the weight of death that lingers throughout this game. Looking back on it, 'Majora's Mask' might have the most depth of any Zelda game. Shame I didn't find it as fun as other titles, although I'd buy a 3DS re-release without hesitation.
7. Koloktos/Moldarach Battle - Skyward Sword
Easily my favourite action song from 'Skyward Sword' and quite possibly one of my top ten favourite Zelda boss battles (Koloktos, not Moldarach). To me, this is one of two songs from the game that prove it doesn't take Koji Kondo to make fantastic Zelda music. This song wouldn't require much of a change, just a few extra instruments and it's perfect for 'Hyrule Warriors'. It would've been cool to have Koloktos as one of the bosses to appear instead of The Imprisoned, which is a horrible boss fight in both games. Absolutely horrible and annoying. But sadly, it's also necessary.
8. Saria's Song - Ocarina Of Time
During Darunia's victory cut-scene, you can hear an orchestrated version of this tune being played. This is a nice nod to a scene from 'Ocarina Of Time' but honestly, it would've been much cooler to have a proper version of this classic Zelda song. Maybe if they decide to do Lost Woods DLC as an add-on to the Faron Woods level, they could spruce up this cheerful tune into a mystical remix (kinda like they did with the Sacred Grove in 'Twilight Princess').
9. Hidden Village - Twilight Princess
A Wild West type tune that, again, only plays a couple of times in the game but is able to strike a chord with the average player. With a bit of extra power and a slightly faster tempo, those acoustic guitars would transform into a great battle track, perfect for the Gerudo Desert stage (same could be said for the Gerudo Desert song, although I haven't included it on this list).
10. Hyrule Field - Ocarina Of Time
Despite the fact that the first level takes place outside Hyrule Castle on the fields of Hyrule, the theme from 'Ocarina Of Time' is surprisingly absent. Instead, we get a rip-off of 'Mars, Bringer Of War' by Gustav Holst followed by a remix of the original Zelda theme (which is great, admittedly). However, I'll never forget the excitement at hearing this upbeat tune for the first time. Having left Kokiri Forest after getting my first ocarina, it marked a momentous occasion in-game for me...then I got stopped by that fucking owl, but that's another story. Either way, it'd be great to hear a thundering remix of Hyrule Field from 'Ocarina Of Time' as opposed to the inferior 'Twilight Princess' one we got instead.
So that's my list. It's not perfect and I'll be honest, I was struggling to think of ten songs that I'd want as remixes but alas, it was possible. Are there any tunes you think would make great 'Hyrule Warriors' remixes? Perhaps more songs from 'Wind Waker' or any of the handheld/pre 'Ocarina Of Time' games? Let me know in the comment section and I'll check them out/add them if I agree. It's unlikely the DLC will add new tunes but I really hope they do, since it'd be a shame to have levels, enemies and objectives based on 'Majora's Mask' without the music to complete the atmosphere.
Also, apologies for the video game related post after my last one. I plan on reviewing Slash's latest album for my November post but I'm not sure when that'll be posted. Possibly towards the end of the month as I'm seeing him live with my awesome girlfriend then. I might combine the album and gig into one mega-review...or I'll review the album before the gig and add an update to it after seeing him live.
Who knows? I certainly don't.
For the second half of September, I've been spending my days playing 'Hyrule Warriors', the latest game in the Zelda franchise that departs from traditional gameplay in favour of 'Dynasty Warriors' battles, borrowing the characters, weapons and locations from the Zelda universe.
It's a fantastic game but the best thing about it is the music (which is also true to most other Zelda games). This game not only has a soundtrack combining Rock instruments with orchestral tunes but it also remixes existing Zelda tracks from past games into more exciting battle anthems.
Before you start to realise that I'm pretty much just repeating what I said about Super Smash Bros Brawl in a previous blog post, the point of this post isn't to tell you about my favourite tracks from this game. The reason you're still reading (and I'm still typing) is because I've picked 10 tunes that weren't used in 'Hyrule Warriors' that I'm hoping will be added along with the DLC after being remixed.
To give you an idea about the soundtrack of both Zelda games AND 'Hyrule Warriors', I've selected a couple of choice picks to compare the original and the remix.
First, there's the Boss Battle theme from 'Ocarina Of Time' followed by the 'Hyrule Warriors' version.
Then there's the Skyloft theme from 'Skyward Sword' and the 'Hyrule Warriors' mix, adding the Ballad Of The Goddess in there too to make it even more awesome.
As you can hear, they add some bitchin' guitars and successfully manage to improve tracks that were already damn good. Of course, these aren't the only pieces of music in the game but one of the few flaws about 'Hyrule Warriors' is that for a game that was essentially a love letter to console Zelda fans, the number of remixes from console Zelda games was not quite as high as it could've been.
So which tracks should've been added and given the 'Hyrule Warriors' treatment? In my opinion, the following ten (in no particular order):
1. Boss Theme - Majora's Mask
And now you've got Odalwa's chant stuck in your head!
An obvious pick but still an awesome one. Personally, I prefer this Boss theme to the one from 'Ocarina Of Time', if only for the galloping rhythm. It works well in 'Majora's Mask' due to the time-based gameplay and often by the time you've finished a temple to reach the boss, you're racing against the clock to beat them before it's game over. It's a shame the game only had about 4 bosses (not including the final one) but for the upcoming 'Majora's Mask' DLC, a remix of this battle track with a chugging guitar rhythm would be amazing.
2. Dragon Roost Island - Wind Waker
Personally, I wasn't a huge fan of Wind Waker thanks to the boring fucking sailing parts
Probably the best piece of music in the entire game despite not being featured as often as other tunes. Since 'Wind Waker' has a completely different art style to the other Zelda games and isn't really featured in 'Hyrule Warriors' (aside from a couple of pretty rubbish weapons you can get), it's unlikely we'll be seeing DLC featuring enemies and music from this game, even though fans would buy it in a heartbeat. However, a heavier remix of this calm island melody would be all kinds of awesome to fight to.
3. Mini Game Medley - Ocarina Of Time (1), Twilight Princess (2), Skyward Sword (3)
Dunno about you but that's definitely how I would hold a panicked chicken. Right over my head
OK, I'm not sure how well this would translate as a song to fight to but if 'Hyrule Warriors' can have music from the 'Skyward Sword' Bazaar and 'Ocarina Of Time' House interiors then there must be a way of making a mix of mini game songs from the three main titles that went into making this game. The hardest one to translate would probably be the 'Skyward Sword' one, as it's the slowest. But hey, with a bit of creative reworking, it's surely possible!
4. Zant Boss Theme - Twilight Princess
Shame his awesome attacks couldn't quite properly transfer over to 'Hyrule Warriors'
One thing that stuck in my mind with 'Twilight Princess' was the fun boss fights. Not only did each one have their own music but they also felt more fun than previous installments, particularly Stallord who easily has one of the best boss fights in the whole Zelda series! However, the Zant fight was something special. It involved multiple battlefields taking place across a variety of stages from OTHER boss fights in the game, each with a variation of the same tune. If you listen to the whole piece, you can hear it becoming more frantic and crazed, much like the character of Zant as the game progresses. Anyway, considering he's playable in 'Hyrule Warriors', it would've been neat to have this tune properly remixed instead of the Twilight-y song they had which merely borrowed elements of this one.
5. Song Of Storms - Ocarina Of Time
I always thought the secret tunnel from his hut to the graveyard was a bit suspicious, kinda like Sweeney Todd
Another iconic Zelda tune right here, and not just because it involves a paradox where you learn a song by travelling forward in time, learning it off a disgruntled windmill owner, travelling back and playing it to him, causing him to be disgruntled/learn the song in the first place (even though the song you learn is the exact one he's playing in his windmill all the time...). It's surprisingly catchy and even though various re-recordings of it are all awesome, the original played on the music box will always be the best. That being said, a heavier remix with guitars would certainly be appreciated, maybe if it's mixed with other songs you learn on the ocarina (although not the song from Ganondorf's Castle, like in Super Smash Bros Brawl).
6. Spooky Music - Majora's Mask
The whole sequence with the dying Zora is made even more chilling thanks to the music
I couldn't think of a better name for this one, since the same tune is used repeatedly in different levels but with different instruments. The sample I've chosen is from Great Bay Coast, since it's the creepiest to me, but the Mountain Village at Snowhead is also good. Slow and haunting, this theme for each of the four corners of Termina carries the weight of death that lingers throughout this game. Looking back on it, 'Majora's Mask' might have the most depth of any Zelda game. Shame I didn't find it as fun as other titles, although I'd buy a 3DS re-release without hesitation.
7. Koloktos/Moldarach Battle - Skyward Sword
The boss that made water temples tolerable
Easily my favourite action song from 'Skyward Sword' and quite possibly one of my top ten favourite Zelda boss battles (Koloktos, not Moldarach). To me, this is one of two songs from the game that prove it doesn't take Koji Kondo to make fantastic Zelda music. This song wouldn't require much of a change, just a few extra instruments and it's perfect for 'Hyrule Warriors'. It would've been cool to have Koloktos as one of the bosses to appear instead of The Imprisoned, which is a horrible boss fight in both games. Absolutely horrible and annoying. But sadly, it's also necessary.
8. Saria's Song - Ocarina Of Time
This took me way too long to complete as a kid
During Darunia's victory cut-scene, you can hear an orchestrated version of this tune being played. This is a nice nod to a scene from 'Ocarina Of Time' but honestly, it would've been much cooler to have a proper version of this classic Zelda song. Maybe if they decide to do Lost Woods DLC as an add-on to the Faron Woods level, they could spruce up this cheerful tune into a mystical remix (kinda like they did with the Sacred Grove in 'Twilight Princess').
9. Hidden Village - Twilight Princess
"Right, time to find those feckin' cats!"
A Wild West type tune that, again, only plays a couple of times in the game but is able to strike a chord with the average player. With a bit of extra power and a slightly faster tempo, those acoustic guitars would transform into a great battle track, perfect for the Gerudo Desert stage (same could be said for the Gerudo Desert song, although I haven't included it on this list).
10. Hyrule Field - Ocarina Of Time
"Oh look, a pretty floweSHITSHITSHITSHITSHITSHITSHITSHITSHIT"
Despite the fact that the first level takes place outside Hyrule Castle on the fields of Hyrule, the theme from 'Ocarina Of Time' is surprisingly absent. Instead, we get a rip-off of 'Mars, Bringer Of War' by Gustav Holst followed by a remix of the original Zelda theme (which is great, admittedly). However, I'll never forget the excitement at hearing this upbeat tune for the first time. Having left Kokiri Forest after getting my first ocarina, it marked a momentous occasion in-game for me...then I got stopped by that fucking owl, but that's another story. Either way, it'd be great to hear a thundering remix of Hyrule Field from 'Ocarina Of Time' as opposed to the inferior 'Twilight Princess' one we got instead.
So that's my list. It's not perfect and I'll be honest, I was struggling to think of ten songs that I'd want as remixes but alas, it was possible. Are there any tunes you think would make great 'Hyrule Warriors' remixes? Perhaps more songs from 'Wind Waker' or any of the handheld/pre 'Ocarina Of Time' games? Let me know in the comment section and I'll check them out/add them if I agree. It's unlikely the DLC will add new tunes but I really hope they do, since it'd be a shame to have levels, enemies and objectives based on 'Majora's Mask' without the music to complete the atmosphere.
Also, apologies for the video game related post after my last one. I plan on reviewing Slash's latest album for my November post but I'm not sure when that'll be posted. Possibly towards the end of the month as I'm seeing him live with my awesome girlfriend then. I might combine the album and gig into one mega-review...or I'll review the album before the gig and add an update to it after seeing him live.
Who knows? I certainly don't.
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